Ugh. Even 1 more thing to keep in mind; the mouseX and mouseY of where you dropped it are relative to the target you dropped it on. So, if you dropped it on "my_canvas" at 10, 10; if the canvas itself is at x=10, and y=10, then in reality, you dropped it at Application.x=20, Application.y=20.
This is where localToGlobal comes into play. ----- Original Message ----- From: "JesterXL" <[EMAIL PROTECTED]> To: <flexcoders@yahoogroups.com> Sent: Monday, November 28, 2005 2:01 PM Subject: Re: [flexcoders] getting coordinates of dropped item This coffee blows. *ahem* Naw, see my original email, the mouseX and mouseY. Although you can find the dragProxy on _root somewhere, in reality, you "drop it" where your x and y mouse are, thus the X and Y mouse of the target are where you dropped it. Sorry again. ----- Original Message ----- From: "Douglas Knudsen" <[EMAIL PROTECTED]> To: <flexcoders@yahoogroups.com> Sent: Monday, November 28, 2005 1:43 PM Subject: Re: [flexcoders] getting coordinates of dropped item event.target points to the object being dropped on though, eh? Not the object being dragged about. I need the coords of the object being dragged about. DK On 11/28/05, JesterXL <[EMAIL PROTECTED]> wrote: > ...er, event.target.x and event.target.y, sorry. > > ----- Original Message ----- > From: "JesterXL" <[EMAIL PROTECTED]> > To: <flexcoders@yahoogroups.com> > Sent: Monday, November 28, 2005 1:32 PM > Subject: Re: [flexcoders] getting coordinates of dropped item > > > function dragDropHandler(event) > { > trace(event.target.mouseX); > trace(event.target.mouseY); > } > > ----- Original Message ----- > From: "Douglas Knudsen" <[EMAIL PROTECTED]> > To: <flexcoders@yahoogroups.com> > Sent: Monday, November 28, 2005 1:14 PM > Subject: [flexcoders] getting coordinates of dropped item > > > Ok, I'm using the DragManager on a List via dragEnabled="true". How > to get the coordinates of the dragproxy when its dropped? Possible? > > > -- > Douglas Knudsen > http://www.cubicleman.com > this is my signature, like it? > > > > -- > Flexcoders Mailing List > FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt > Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com > Yahoo! Groups Links > > > > > > > > > -- > Flexcoders Mailing List > FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt > Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com > Yahoo! Groups Links > > > > > > > > > -- > Flexcoders Mailing List > FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt > Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com > Yahoo! Groups Links > > > > > > > -- Douglas Knudsen http://www.cubicleman.com this is my signature, like it? -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com Yahoo! Groups Links -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com Yahoo! Groups Links ------------------------ Yahoo! Groups Sponsor --------------------~--> Fair play? Video games influencing politics. Click and talk back! http://us.click.yahoo.com/u8TY5A/tzNLAA/yQLSAA/nhFolB/TM --------------------------------------------------------------------~-> -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/flexcoders/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/