Ok, since this is still going. :) Mike, would you also apply the same reasoning for using filters on symbols, text and images, in Flash 8? Or, is a Flex swf different?
-TH --- In flexcoders@yahoogroups.com, "Michael Schmalle" <[EMAIL PROTECTED]> wrote: > > hehe, > > I just have to keep replying to this because I am bored. > > Fancy math; I don't know what you consider fancy math but, since you 'know' > what I am talking about.. you have also looked into the AS3 class Flex > right? You see those loops, there is fancy math, just becasue it dosn't have > a bitwise operator in it dosn't mean it's not fancy Math, Exponentialy > multiply those loops with all containers in your app, then add bitmap > cahcing, you will soon see when they decided to use the native vecotrs over > bitmap filters. > > done > > Peace, Mike > > On 6/30/06, Michael Schmalle <[EMAIL PROTECTED]> wrote: > > > > By the way, when I am talking about math, I am also speaking of the > > Players bitmap caching alogorithms(fancy math)... I hope you get your > > question answered. > > > > Peace, Mike > > > > On 6/30/06, Michael Schmalle <[EMAIL PROTECTED]> wrote: > > > > > > Ok, well I heard it from the engineers mouth right in front of my face. > > > So, I hope an engineer tells you instead of me. > > > > > > Peace, Mike > > > > > > > > > On 6/30/06, hank williams < [EMAIL PROTECTED]> wrote: > > > > > > > > That may have been their reasoning (I'd like to hear it from them) > > > > but I dont buy that the logic (not really much math) involved in calculating > > > > container positioning would interact with filters much. By any reasonable > > > > measure, there is not much fancy math in flex. And the logic, while cool, is > > > > not exactly taxing to the cpu, particularly in the new 10x VM. > > > > > > > > Hank > > > > > > > > On 6/30/06, Michael Schmalle <[EMAIL PROTECTED]> wrote: > > > > > > > > > Ha, > > > > > > > > > > The only reason they 'don't' use this stuff for containers is the > > > > > layout algos and they wanted to squeeze every bit of performance from the > > > > > player when rendering the containers. > > > > > > > > > > You have to look at it this way, containers are Flex, they hold > > > > > everything and having filters on these things would slow down the players > > > > > rendering. > > > > > > > > > > Use them for animation, Flex containers are not animation they are > > > > > logical mass amounts of mathematical checks and balances. You want every bit > > > > > of cpu power to make it look like os containers. > > > > > > > > > > Peace, Mike > > > > > > > > > > On 6/30/06, Tim Hoff < [EMAIL PROTECTED]> wrote: > > > > > > > > > > > Thanks for the tip Mike. Without digging into the API's, for > > > > > > what > > > > > > appears to be something simple (like this), there's no way for the > > > > > > > > > > > > average developer to know these things. > > > > > > > > > > > > -TH > > > > > > > > > > > > --- In flexcoders@yahoogroups.com <flexcoders% 40yahoogroups.com>, > > > > > > "hank williams" <hank777@> > > > > > > > > > > > > wrote: > > > > > > > > > > > > > > Hmm... > > > > > > > > > > > > > > Doesnt make much sense. They encourage using filters in flash > > > > > > for > > > > > > animation > > > > > > > and effects but its too slow for a static flex container? > > > > > > > > > > > > > > It seems to me if performance is an issue flex is the last place > > > > > > > > > > > > that that > > > > > > > would be of concern since there is little animation. I dont get > > > > > > how this > > > > > > > would be a serious impediment for most flex users. > > > > > > > > > > > > > > Hank > > > > > > > > > > > > > > On 6/30/06, Michael Schmalle <teoti.graphix@> wrote: > > > > > > > > > > > > > > > > > The following method gives you a little more control over > > > > > > drop > > > > > > shadow > > > > > > > > than the shadow style properties > > > > > > > > > > > > > > > > There is a reason they didn't use the DropShadow filter for > > > > > > panels and > > > > > > > > containers. It is VERY expensive on processing. If you are not > > > > > > > > > > > > worried about > > > > > > > > that then it dosn't matter. > > > > > > > > > > > > > > > > That is why the dropShadow style is actually a programmatic > > > > > > skin > > > > > > shape. > > > > > > > > > > > > > > > > Peace, Mike > > > > > > > > > > > > > > > > On 6/30/06, hank williams <hank777@> wrote: > > > > > > > > > > > > > > > > > > Thanks Tim. That is EXACTLY what I was looking for. That is > > > > > > so cool. > > > > > > > > > > > > > > > > > > Hank > > > > > > > > > > > > > > > > > > > > > > > > > > > On 6/30/06, Tim Hoff <TimHoff@ > wrote: > > > > > > > > > > > > > > > > > > > > Hi Hank, > > > > > > > > > > > > > > > > > > > > You can use any of the available Flash filters, for simple > > > > > > > > > > control/container skinning, by setting the filters > > > > > > property. The > > > > > > > > > > following method gives you a little more control over drop > > > > > > > > > > > > shadow than the > > > > > > > > > > shadow style properties. Check the docs for the syntax of > > > > > > the other > > > > > > > > > > available filters. > > > > > > > > > > > > > > > > > > > > -TH > > > > > > > > > > > > > > > > > > > > <mx:Script> > > > > > > > > > > <![CDATA[ > > > > > > > > > > > > > > > > > > > > import flash.filters.*; > > > > > > > > > > private var dropShadowFilter:Array=new Array(new > > > > > > > > > > DropShadowFilter(3,45,0x000000,.6)); > > > > > > > > > > > > > > > > > > > > ]]> > > > > > > > > > > </mx:Script> > > > > > > > > > > > > > > > > > > > > <mx:Panel filters="{dropShadowFilter}"/> > > > > > > > > > > > > > > > > > > > > --- In flexcoders@yahoogroups.com<flexcoders% 40yahoogroups.com>, > > > > > > "Michael Schmalle" > > > > > > <teoti.graphix@> > > > > > > > > > > wrote: > > > > > > > > > > > > > > > > > > > > > > I would sayif you know what you are going after, > > > > > > > > > > > > > > > > > > > > > > EVERYTHING in Flex can be skinned with your custom > > > > > > styles > > > > > > and > > > > > > > > > > layers. > > > > > > > > > > > > > > > > > > > > > > Make custom skin sets. If you read what Adobe has said > > > > > > quite a bit, > > > > > > > > > > they > > > > > > > > > > > designed these components for extensibility and thus, > > > > > > some > > > > > > things > > > > > > > > > > are not > > > > > > > > > > > implemented and are left up to the developer to extend. > > > > > > > > > > > > > > > > > > > > > > Which when you get deeper into the years with Flex, you > > > > > > will thank > > > > > > > > > > Adobe for > > > > > > > > > > > taking that path. > > > > > > > > > > > > > > > > > > > > > > Peace, Mike > > > > > > > > > > > > > > > > > > > > > > On 6/30/06, hank williams hank777@ wrote: > > > > > > > > > > > > > > > > > > > > > > > > when applying shadowing to an object, if the lighting > > > > > > source is to > > > > > > > > > > the > > > > > > > > > > > > top left of the object, then the shadow will be on the > > > > > > > > > > > > bottom and > > > > > > > > > > the > > > > > > > > > > > > right. Typically there is also a white or light band > > > > > > across the > > > > > > > > > > top > > > > > > > > > > > > and down the left side. > > > > > > > > > > > > > > > > > > > > > > > > I am wondering how you do this in flex. I see it in > > > > > > the > > > > > > > > > > application > > > > > > > > > > > > bar and so I am thinking that I should be able to > > > > > > style > > > > > > a canvas > > > > > > > > > > to do > > > > > > > > > > > > it, but I cant seem to do it with the shadow related > > > > > > settings. I > > > > > > > > > > > > believe I was able to do this kind of things with > > > > > > movie > > > > > > clips in > > > > > > > > > > > > flash. > > > > > > > > > > > > > > > > > > > > > > > > I guess a second question is whether it is possible to > > > > > > > > > > > > do any of > > > > > > > > > > those > > > > > > > > > > > > cool flash 8 effects on containers/canvases in flex. > > > > > > > > > > > > > > > > > > > > > > > > Hank > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > > > > > > > > What goes up, does come down. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > > > > > What goes up, does come down. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > > > > > > > What goes up, does come down. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > -- > > > > > > What goes up, does come down. > > > > > > > > > > > -- > > > > What goes up, does come down. > > > > > > -- > What goes up, does come down. > ------------------------ Yahoo! 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