Sheriff has had 9 months opportunity to read books and tutorials. There's 
nothing like trying to do it yourself!

Paul
----- Original Message ----- 
From: "Jehanzeb Musani" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Sunday, December 02, 2007 2:37 PM
Subject: Re: [flexcoders] Best Way to learn Flex


> Hello Paul,
>
> I agree with you to some extent but not 100 percent.
> To develop controls like the one Sheriff shows, I
> believe you need to know Flash internal and it's
> framework.
>
> You can have my example. I have almost 5 five years
> devlopment experiencein Microsoft Technologies like
> .NET and C++ and hardly a couple of months experience
> in Flex development. Currently, I am working on the
> Web front-end for our server to be developed in Flex.
> I am sure I will learn alot while developing that
> application. But I will not learn much about UI
> Component development in Flex as month of our features
> (controls) are based on datagrid.
>
> I am on Sheriff's side. I am looking for books and
> resources that can teach me Flex/Flash Internals and
> Frameworks which can help me in designing advanced UI
> controls like Flex Dashboard.
>
> Regards,
> Jehanzeb
>
> --- Paul Andrews <[EMAIL PROTECTED]> wrote:
>
>> ----- Original Message ----- 
>>   From: Sheriff
>>   To: [email protected]
>>   Sent: Sunday, December 02, 2007 12:27 AM
>>   Subject: [flexcoders] Best Way to learn Flex
>>
>>
>>   So I have been trying to learn flex now for almost
>> 9 month and i pretty much still don't know much to
>> get me anywhere. This is also my first programming
>> language to learn. I know enough to make everything
>> work on its own but i still can't create stuff like
>> this
>>
>>
> http://demo.quietlyscheming.com/displayShelf/index.html
>>  or any of the adobe Examples. So i was wondering,
>> how long does it take to actually start doing some
>> of that stuff and what is the best way to learn.
>> Looking at the source code doesn't help much since
>> there are too many files and its split up and the
>> functions get spread out all over.
>>
>>
>> Pick a small project to build. Develop it and stick
>> it through to the very end. Start with nothing
>> finish with the working program.
>>
>> If  you get stuck as here and I'm sure we'll push
>> you forward if  you get stuck.
>>
>> Before you start coding decide exactly what you want
>> - keep it simple.
>>
>> Try and work out a basic user interface.
>>
>> Consider the components and classes you might need
>> to support the application and UI.
>>
>> There will be loads of problems that you encounter
>> along the way that you won't expect, just
>> refine/redo until you overcome them.
>>
>> We have all been there.
>>
>> Get going!
>>
>> (Where in the world are you?)
>>
>> Paul
>
>
>
> 
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