Dawn Ellis wrote: > Has anyone ever tried incorporating a sub window into flightgear? If > so, is there some sort of trick? > > I have a sub window running with flightgear, but it appears that > something in FG is overriding what happens inside the sub window.
Platform? FlightGear's main window is an OpenGL rendering context. I'd be surprised if there was any portable way of getting an OS subwindow. You'd be better off working with the PUI library inside the context instead. At least in X11, though, this "should" work, barring driver bugs. With the current NVidia drivers, I can verify that a foreground window (an xterm, whatever) properly obscures and clips the fgfs window. Andy -- Andrew J. Ross NextBus Information Systems Senior Software Engineer Emeryville, CA [EMAIL PROTECTED] http://www.nextbus.com "Men go crazy in conflagrations. They only get better one by one." - Sting (misquoted) _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel