Paul Deppe writes:
> Here's another scenario in which a non-textured world is useful:  We develop
> IRIX software on an ("old") Indy R5K and an Indigo II to run on our Onyx RE2
> because the Onyx is not always available for development.  It's much more
> productive to have a non-textured mode available on the slower machines.
> 
> I agree with Curt's comments concerning SGI vs. modern PC graphics hardware,
> but hope that the efforts of Erik and others to keep FGFS alive on IRIX will
> continue.

I agree too. :-) I personally don't have enough time to make SGI
support my own high priority.  However, I certainly want to make life
as easy as possible for those that are working to keep FGFS running on
platforms such as SGI.

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program       FlightGear Project
Twin Cities    [EMAIL PROTECTED]                  [EMAIL PROTECTED]
Minnesota      http://www.menet.umn.edu/~curt   http://www.flightgear.org

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