btg editing is the purpose of this project, but so far, we don't begin
work on this area. We are concentrating on adding static object in stg
files.

All your ideas are good ideas, but they will show up in the program as
soon as there will be more contributors to the project.

We can discuss these topics on the fgsd mailing list at
http://sourceforge.net/mail/?group_id=45131

See you there

-Fred

----- Original Message -----
From: "Roman Grigoriev" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, May 20, 2002 9:47 AM
Subject: Re: [Flightgear-devel] Scenery editing on PPE


> fdsd is coolest programm but I need to edit btg files and save it in btg
> format
> so maybe you can provide me with some information about status of fgsd
>  as I got from source you read btg file and after it you simply create
> opengl triangles
> but when you attempt to save btg you need to reorganize opengl primitives
to
> vertex arrays and texture arrays
> what do you think about it?
> I construct  scenery and have various artefacts so I need to move vertexes
> to eliminate this artefacts so maybe it's nice to have
> not only ortoviews and isometric views
> what do you think about it?
> Now I learn you code to start work on this program
> Thanx in advance
> Bye
>
> ----- Original Message -----
> From: "Frederic Bouvier" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Friday, May 17, 2002 11:02 PM
> Subject: Re: [Flightgear-devel] Scenery editing on PPE
>
>
> > From: "Martin Dressler" <[EMAIL PROTECTED]>
> > > On Fri 17. May 2002 11:07, you wrote:
> > > > Hi guys!
> > > > Not so Long time ago I created my custom scenery from very good
> > DEMs(100m)
> > > > and VmapLevel0
> > > > And I have so many artefacts with conncting rivers roads and ground
so
> I
> > > > need to manually edit scenery
> > > > Wolfram wrote ATG loader but with latest updates It doesn't work at
> all
> > on
> > > > new scenery
> > > > And I try to wrote BTG loader for Plib and PPE. Maybe someone done
> > already
> > > > it?
> > > > If yes please contact me.
> > > > Roman
> > >
> > >
> > > Look at fgsd project at http://fgsd.sourceforge.net/ It's great
project
> > for
> > > hand editing scenery and need some good developers. But it is too far
> from
> > > finish.
> > >
> > > Madr
> >
> > It is not too far from being able to place static objects in sceneries.
It
> > can
> > even help those prepared to edit by hand their .stg files by providing
> > altitude for a lon/lat position.
> >
> > But yes, we need contributors.
> >
> > Cheers,
> >
> > -Fred
> >
> >
> >
> >
> > _______________________________________________
> > Flightgear-devel mailing list
> > [EMAIL PROTECTED]
> > http://mail.flightgear.org/mailman/listinfo/flightgear-devel
> >
>
> _______________________________________________
> Flightgear-devel mailing list
> [EMAIL PROTECTED]
> http://mail.flightgear.org/mailman/listinfo/flightgear-devel
>



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