Jim Wilson wrote:
> One thing I'm wondering is if we can do away with the background
> texture in the 3-D panel.  Do we need it or can the "backplane" always
> be part of the model?  Not sure if this would fix the problem with the
> 3-D model/instrument or not.

There's no real need for the "panel" to have a background in a 3D
environment.  It makes more sense, IMHO, for the background texture to
be part of the model geometry.  I think that right now the background
(multi-)texture is required, but that'll be easy to fix.

Andy

-- 
Andrew J. Ross                NextBus Information Systems
Senior Software Engineer      Emeryville, CA
[EMAIL PROTECTED]              http://www.nextbus.com
"Men go crazy in conflagrations.  They only get better one by one."
 - Sting (misquoted)


_______________________________________________
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Reply via email to