Jim Wilson wrote: > One thing I'm wondering is if we can do away with the background > texture in the 3-D panel. Do we need it or can the "backplane" always > be part of the model? Not sure if this would fix the problem with the > 3-D model/instrument or not.
There's no real need for the "panel" to have a background in a 3D environment. It makes more sense, IMHO, for the background texture to be part of the model geometry. I think that right now the background (multi-)texture is required, but that'll be easy to fix. Andy -- Andrew J. Ross NextBus Information Systems Senior Software Engineer Emeryville, CA [EMAIL PROTECTED] http://www.nextbus.com "Men go crazy in conflagrations. They only get better one by one." - Sting (misquoted) _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel