* Alex Perry -- Thursday 10 October 2002 20:10:
> Why can't we stick it into the scenery directories, but one directory
> up from the tiles, so we have one file per 10degx10deg of planet.
> That should ensure that FGFS doesn't need to load all that many files,
> and just having the one file in the base package will allow initial use.

But then you couldn't teleport to arbitrary airports, n'est ce que pas?

Storing the airport data in some precompiled form may be
necessary, but having to cvs-up the whole, still quite big binary
file after single-line changes in the database is no fun either.
What about storing the data in a gzipped XML file and reading-in
a small, uncompressed XML file afterwards, that is able to
override some of the data in the big file. So little changes
and additions could be made to the small patch file, which would
only be merged into the big database once in a while. (Once every
year? Every release?) ... I'm just thinking of people with slow
dial-up connections, like me ...   :-]

m.

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