I too maintain my own, and if you read a little way back in the achives I mentioned you have to also update FG/src/include/config.h, which arrives as config.h-msvc6, with <something like> -
#ifndef GLUT_H // per MSVS install directory #define GLUT_H <GL\glut.h> #endif // #ifndef GLUT_H Switching to .NET is not an option for all of us. .NET will NOT install on a non-NT-based win-os, thus, even though I have several home machines, Windows XP refused to install in 2 of them, siting video in one, and memory in the other, so i put it on the 'shelf', which suspends .NET install :-/\. Speak to my wife about the budget for the new machine, but that still seems a ways off, like getting a broadband connection too ... :-)) We can still enjoy 'playing' with FlightGear code, even with our limited resources, and older tools. Scanning through the makefile.am's that arrived in the cvs update gives you a heads up on new/deleted files, without subscribing ... but then i use 2 directories, like - D:\FG091CVS, and D:\FG091 and after the cvs update, i do my own src dst directory compares, and only update if 'newer', and only then if it has been a while since you 'touched' your work copy, or viewed the actual difference. Hope this helps. rgds, Geoff. >> From: "Gopal Mor" <[EMAIL PROTECTED]> > > ... to build latest FlightGear using MSVC6.0 > From: Fred > I am not using the provided project anymore because > Anyway, I switched to .NET months ago _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel