"Curtis L. Olson" <[EMAIL PROTECTED]> said:

> Bernie Bright writes:
> > Three 747 models parked at KSFO brought my system to a virtual halt.  The
> > first two were okay, losing about 5 or 6 fps each.  This was on a 32MB
> > GeForce2.
> 
> I bet it is reloading the textures for each instance ... that would be
> a bit inefficient ... it should be no problem (from the plib
> perspective) to load the model once and place it several places in the
> scene graph.

No doubt you are right on this.  We have single models that are nearly as big
as three 747 models and they don't seem to affect frame rates to any great degree.
Fixing that would be a great improvement.

Best,

Jim

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