Jon Berndt wrote:
Now I am getting this when trying to build the latest simgear from CVS:

Making all in clouds3d
make[5]: Entering directory
`/home/Jon/src/SimGear/simgear/scene/sky/clouds3d'
if
cc -DHAVE_CONFIG_H -I. -I. -I../../../../simgear -I../../../..  -I/usr/X11R6
/include  -D_REENTRANT -MT extgl.o -MD -MP -MF ".deps/extgl.Tpo" \
  -c -o extgl.o `test -f 'extgl.c' || echo './'`extgl.c; \
then mv -f ".deps/extgl.Tpo" ".deps/extgl.Po"; \
else rm -f ".deps/extgl.Tpo"; exit 1; \
fi
In file included from extgl.c:85:
extgl.h:363: `glBlendColor' redeclared as different kind of symbol
/usr/X11R6/include/GL/gl.h:1648: previous declaration of `glBlendColor'

Norman, I think I've got the ARB_multitexture stuff worked out quite well right now and I think we can do without the extgl.* files by adding a few lines to SimGear/simgear/screen/texture.hxx


Would you be willing to check that out and create a patch fro that?

extgl has proven to be a very usefull resource for the simgear extensions support code but I think it add just too much for us.

Erik


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