> Norman, I think I've got the ARB_multitexture stuff worked out quite 
> well right now and I think we can do without the extgl.* files by adding 
> a few lines to SimGear/simgear/screen/texture.hxx
> 
> Would you be willing to check that out and create a patch fro that?
> 
> extgl has proven to be a very usefull resource for the simgear 
> extensions support code but I think it add just too much for us.
> 
> Erik

Erik:

What is the extgl.* stuff? Is this causing my build problems?

Jon


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