> Norman, I think I've got the ARB_multitexture stuff worked out quite > well right now and I think we can do without the extgl.* files by adding > a few lines to SimGear/simgear/screen/texture.hxx > > Would you be willing to check that out and create a patch fro that? > > extgl has proven to be a very usefull resource for the simgear > extensions support code but I think it add just too much for us. > > Erik
Erik: What is the extgl.* stuff? Is this causing my build problems? Jon _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
