Matevz Jekovec wrote:
> These days I was quite busy with my model:). Today, I managed to create 
> room for gears, gear doors and gears themselves. The screenshots:
> http://www2.arnes.si/~mjekov/tmp/fgfs-screen-001.jpg
> http://www2.arnes.si/~mjekov/tmp/fgfs-screen-002.jpg
> http://www2.arnes.si/~mjekov/tmp/fgfs-screen-003.jpg
> http://www2.arnes.si/~mjekov/tmp/fgfs-screen-004.jpg
> http://www2.arnes.si/~mjekov/tmp/fgfs-screen-005.jpg
> http://www2.arnes.si/~mjekov/tmp/fgfs-screen-006.jpg
> 
> Now, I spent about an hour how to use textures, materials and mapping 
> for objects in Blender and didn't get anywhere. Can *anyone* please help 
> me. I checked out the turorials and documentation on Blender homepage, 
> but it is completed on half and is excluding the use of 
> materials/textures. I have already drawn a skin and managed to render it 
> with Blender, but I have no idea how did I make it. I was just pressing 
> the buttons and trying:).

This tutorial should help you :

http://reblended.com/tutorials/uvmapping.html

-Fred



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