On Monday 08 Sep 2003 16:15, Curtis L. Olson wrote:
> Alex Perry writes:
> > From: Erik Hofman <[EMAIL PROTECTED]>
> > > http://www.a1.nl/~ehofman/fgfs/gallery/test/san_francisco_natural.jpg
> > > http://www.a1.nl/~ehofman/fgfs/gallery/test/san_francisco_fgfs.jpg
> > 
> > Someone was complaining about the lake in the middle of the city.
> > I suspect it is the age of the vmap dataset that is to be blamed.
> > 
> > There is the long straight dip going towards downtown and also the
> > small lake on the San Andreas fault.  In real life, both are fairly
> > deep dips and were, I suspect, tidal and flooded respectively.
> > 
> > I suspect that, since the vmap data was collected, the dips were drained
> > and thereby turned into the parkland that you see in the photo.  
> > 
> > A similar effect is visible in San Diego for the Mission Bay area;
> > any long term local who sees our scenery immediately knows when the
> > vmap0 data was recorded; only recent arrivals refer to it as 'wrong'.
> > 
> > Therefore, I suggest we leave the lake as-is (unless someone who has
> > lived in the area for a couple of decades has better historical data).
> > I don't think we can have a simple rule to determine which lakes and
> > swamps will have been drained or paved over during the last 20-50 years.
> 
> After all the scenery crunching is finished, this area comes out as
> type "default".  In other words, the vmap0 data has no opinion about
> what the coverage is there, but some place it is recorded as "land" so
> it is left as "default".
> 
> The real issue here is what texture should we choose for "default"
> areas for which vmap0 has no coverage opinion?  I would argue that
> water or sand is not the best choice.  It may work well for a few
> specific instances, but then you are going to get lake or water in a
> ***lot*** of places where it shouldn't be.
> 
> Instead we need to use an existing ground cover texture or come up
> with something that is slightly more generic and nondescript
> ... i.e. it could be grassy, or maybe it's trees, we can't quite tell;
> and it's not too green, but not too dry, not too rocky, not too
> grassy, not too urban, etc. etc.
> 
> Regards,
> 
> Curt.
> -- 
> Curtis Olson   HumanFIRST Program               FlightGear Project
> Twin Cities    curt 'at' me.umn.edu             curt 'at' flightgear.org
> Minnesota      http://www.menet.umn.edu/~curt   http://www.flightgear.org

Could you not replace all 'default' coverage with one of the coverages 
bounding the area of default cover?

LeeE


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