Frederic BOUVIER writes:

 > Yes, this is a good thing.  But when the terrain change, we have to
 > land the buildings again because their vertical position is AMSL
 > not AGL.

I tried fixing that a few weeks ago by providing an option to set
objects on the ground.  Unfortunately, I didn't manage to find a way
to calculate ground level at load time.


All the best,


David

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