Ok, Richard, I will use this story as foreword for the heli chapter!!

Carsten


Richard Bytheway schrieb:
> >From what I know (which is almost nothing) the simple
> answer is: Carefully.
> 
> I had a neighbour who built model aircraft for a hobby,
> and would produce a top notch aeroplane each winter.
> Having built a 12ft wingspan monster (with radio
> controlled parachutist), he built a helicopter, which
> took 18 months rather than the usual 4-6 months. On the
> first test flight he got it 6 inches off the ground and
> knew he would crash it very soon, so sold it without ever
> flying it again.
> 
> A quote I once heard: 
> "A helicopter is not an aircraft, it is ten thousand
> spare parts flying in close formation."
> 
> Richard
> 
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]
> > Sent: 08 October 2003 12:33 pm
> > To: FlightGear developers discussions
> > Subject: Re: [Flightgear-devel] Re: I am new here/
> helicopter flight
> > model
> > 
> > 
> > Hi Maik,
> > I know it's a little early for my question, but I am
> writing a FG
> > Flying Tutorial and want to add a chapter about heli
> flying.
> > Would you mind sending me a couple of lines describing
> how to handle a
> > heli? The only information I got, is the FLY II manual
> and I do not
> > know, how good it is.
> > 
> > TIA,
> > Carsten
> > 
> >  
> > Maik Justus schrieb:
> > > Hello Erik,
> > > 
> > > I tried to add animation for separate blades, but I
> > > failed. (The 
> > > animation file seemed to me that it is possible,
> > > but...).
> > > 
> > > The helicopter model is working, but I am still
> > > debugging. I use two 
> > > different approaches, one more analytical and one
> more
> > > numerical, and my 
> > > aim is, that both result in (nearly) the same flight
> > > behavior. Up to 
> > > now, they differ in some details, more than I can
> > > understand. And I 
> > > don't know which approach is wrong, maybe both.
> > > 
> > > And some garbage collection on the source and some
> > > documentation is 
> > > missing...
> > > 
> > > Some other details are missing, but they are not
> > > necessary for the first 
> > > version.
> > > 
> > > 
> > > Maik
> > > 
> > > 
> > > 
> > > Erik Hofman schrieb:
> > > 
> > > > Maik Justus wrote:
> > > >
> > > >> Hi Melchior,
> > > >>
> > > >> meanwhile I am using your bo to fly with fg, but
> I
> > > have a problem. My 
> > > >> flight model puts out the flapping angle and the
> > > incidence angle for 
> > > >> every blade, so I wanted to animate the 4 blades
> > > separately. But if i 
> > > >> rotate a blade separately ("blatt1" ....
> "blatt4"), I
> > > see no rotating 
> > > >> in the 3D view. If I rotate "rotor", the complete
> > > rotor (incl. 
> > > >> blades) is rotated. I supposed the
> "blatt1"..."blatt4"
> > > to be the 
> > > >> blades and "rotor" to be the rotor head, but it
> seems,
> > > that "rotor" 
> > > >> is the complete rotor; but what are
> > > "blatt1"..."blatt4"?
> > > >
> > > >
> > > > Maik,
> > > >
> > > > Since Melchior is away for some time, but he sent
> me
> > > the model of the
> > > > Bölkow to include in the base package in case you
> got
> > > the helicopter 
> > > > model ready before he gets back.
> > > >
> > > > I did look at the animation file and it looks like
> he
> > > didn't add 
> > > > animation for separate blades yet.
> > > >
> > > > In case you are creating your own modifications to
> the
> > > animation file, 
> > > > you have to animate every blade by itself because
> they
> > > don't share a 
> > > > single rotation axis ...
> > > >
> > > > Erik
> > > >
> > > >
> > > > _______________________________________________
> > > > Flightgear-devel mailing list
> > > > [EMAIL PROTECTED]
> > > >
> > >
> http://mail.flightgear.org/mailman/listinfo/flightgear-devel
> > > >
> > > 
> > > 
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