On Sunday 16 November 2003 12:30, Innis Cunningham wrote: > Hi Guys > I guess this is directed to the model makers. > I am making a model with AC3D and I have five surfaces > that stay white in FG even though I apply a material to them. > I have tried fliping normals or rearranging the vertex order but still > they show white. > The strange thing is that sometimes when I start FG it only runs at > 1fps at this time the surfaces appear with there correct material color. > Also if I apply a texture to the surfaces they are OK and display the > texture. > Does anyone know how to overcome this problem as I had intended to only > cover the surfaces with a material.But if it can't be fixed I will have to > make > textures for them > > Thanks in advance > > Cheers > Innis > The Mad Aussi
Strange... Could you put a copy of the model up somewhere so we could have a look at it. That it seems to work ok with s/w rendering must be significant, although what that significance means I don't know. Sort of indicates that the problem might not be with the model/texturing though, because it works under some circumstances. LeeE _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel