I would be very interested to know how many polygons per second FGFS
is rendering. Do you have a ballpark number?

It might be nice to have several sections of the benchmark and in one
try to maximize poly count of the scene and minimize all else.

Bye bye,
Wolfram.


_______________________________________________
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Reply via email to