Those warnings are given out because some of the objects are still lacking texture coordinates.
I have managed to do some of the textures, but I am running into a few problems. First, take a look at this: http://www.cs.yorku.ca/~cs233144/fgfs-screen-023.jpg All the textures look awfully bright. Take the tires for example, they are supposed to be pitch black, but they appear as grey. How do I fix them? Second, the transparency only seem to show up at certain angles. http://www.cs.yorku.ca/~cs233144/fgfs-screen-024.jpg http://www.cs.yorku.ca/~cs233144/fgfs-screen-025.jpg I find this odd. Should this be happening? Finally, I want to ask aside from specular maps, what else does FlightGear support? Does FlightGear support illumination? Thanks in advance, Ampere On June 6, 2004 01:46 pm, Durk Talsma wrote: > Our current MD11 model is still in progress, and therefore the plib > 3Ds model loader issues these warnings. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel