Andy Ross wrote

> Sent: 17 June 2004 19:36
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] Nasal - Question
> 
> 
> Vivian Meazza wrote:
> > Curtis L. Olson wrote:
> > > Right, but the aircraft I have seen have just one 
> *switch* ... off, 
> > > both, left, right (and sometimes starter power is rolled in too.)
> > >
> > > If the physical aircraft has a separate switch for each magneto, 
> > > then the underlying logic should just change the 
> magneto-switch[0] 
> > > value.
> >
> > The physical aircraft has 2 magnetos and two switches, and 
> a separate 
> > starter (a Coffman cartridge starter - but that's a longer term 
> > problem).
> 
> Actually, it might be cleaneast to model the engine control 
> properties as something like:
> 
>   /engines/engine[n]/magneto[0] (boolean)
>   /engines/engine[n]/magneto[1] (boolean)
>   /engines/engine[n]/starter    (boolean)
> 
> And re-write the "standard" switch binding such that it sets 
> the appropriate booleans on the engines based on the 4 switch 
> position values.
> 

Hah! You have sussed out the cunning plan ...


Vivian 



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