I meant, if in such XML file: <?xml version="1.0"?>
<PropertyList> <path>MD-11.3ds</path> <offsets> <z-m>0</z-m> <x-m>-25</x-m> <pitch-deg>-0.5</pitch-deg> </offsets> <!-- Cockpit --> <model> <path>Aircraft/MD11/Models/cockpit/cockpit.xml</path> </model> ... </PropertyList> How do I change the ordering of MD11.3ds and the mesh that was referenced in cockpit.xml? Thanks in advance, Ampere On June 26, 2004 06:30 pm, Frederic Bouvier wrote: > Ampere K. Hardraade wrote: > > That example shows how to re-order the objects if they are in the same > > mesh > > > file. What should I do if the objects that I want to re-order are in two > > different mesh files? > > > > Thanks in advance, > > Ampere > > > > On June 26, 2004 06:16 am, Frederic Bouvier wrote: > > > alpha-test really works well for fully transparent object because it > > avoid > > > > blending by discarding fragments that have alpha below a clamp value. > > > I also described a method for sorting objects in the animation file : > > http://baron.flightgear.org/pipermail/flightgear-devel/2004-June/028631.htm >l > > In the end, it is a scenegraph in memory, so it doesn't matter if the > geometry > is in 1 or more files. Animation works on objects loaded in memory. > When you add a submodel ( for instance, an instrument ) to your main model, > it ends up as a branch of the main model. > > -Fred > > > > _______________________________________________ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel