Have pity on me; I'm new to this stuff. As I get it now, the textures applied to 3D models are specified in the .ac file (or .3ds file or whatever). This, in turn, means that if you want a different paint job for the Cessna, or different airline's livery for the 737, you need a different .ac file. And since the .ac model is uniquely specified in the .xml file for the model, which in turn is uniquely specified in the .xml file for the aircraft as a whole, a different paint job/livery effectively means a new aircraft. Is this right?
-c -- Chris Metzler [EMAIL PROTECTED] (remove "snip-me." to email) "As a child I understood how to give; I have forgotten this grace since I have become civilized." - Chief Luther Standing Bear
pgp8v6Zj9Epta.pgp
Description: PGP signature
_______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel