Here is an idea: Right now, if we want to include an external model, we can do something like: <model> <path>directory/*.xml</path> </model>
What we can do is add a new type of tags called textures. It will be something like this: <texture> <path>directory/*.xml</path> </texture> By using these texture tags, FlightGear will be able to load different textures (located in different folders) according to different airlines. Regards, Ampere _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel