Here is an idea:

Right now, if we want to include an external model, we can do something like:
<model>
 <path>directory/*.xml</path>
</model>

What we can do is add a new type of tags called textures.  It will be 
something like this:
<texture>
 <path>directory/*.xml</path>
</texture>

By using these texture tags, FlightGear will be able to load different 
textures (located in different folders) according to different airlines.

Regards,
Ampere

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