Greetings,

I'm new at the mail-list and at Flight Gear.

I introduce myself:

I got the degree on Electronic Engineering a month ago. My Thesis was focused in the design and building of a VTOL robot. It had to be controlled by microcontroller, and remotelly by a PC. The robot, is a lightweight 4-rotored aircraft. The microcontroller controls the 4 motors, and handles the communications with the PC through macroinstructions and a protocol I designed (for what I'm proud). The PC runs a Visual Basic program that monitors and logs the motors and microcontroller status, and sends orders from keyboard, mouse or joystick.

The presentation took place one month ago. I got a nice mark (10 out of 10 :-D ).

Although the thesis is written and ended, I don't have the feeling I'm to forget it and go to another thing. It never was job, it's a hobby.

I'd like to continue with it, but I'd like to go beyond my former Thesis. The communications were wired and slow, the robot badly flies, and I didn't implement sensors.

I'd like to use a helicopter, sensors, wireless communications, a visual interface, a autopilot microcontroller-based program, and a speedy PC program to log and compute and control.

Summarizing: I'd like to learn C++ and OpenGL, and I need a simulator to run all the tests. And gosh! Flight Gear is an Open Source Flight Simulator written in C++ and OpenGL!

I'd like to learn how to use Flight Gear, to adapt Flight Gear to my needs, and be a part of the community.

Till now, I used WinXP and Visual Basic, but I'd like to start the project using only free software. I've downloaded Dev C++, Flight Gear, Mandrake and Gentoo...

What IDE do you suggest me?
What O.S.?
Where do I start with OpenGL and C++ and FlightGear?
What manual would you suggest?

Thanks for your help,

David Lavernia





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