On Friday 15 October 2004 22:25, Roman Grigoriev wrote: > Hi guys! > Dlist can't solve the promplem IMHO > The right answer is VBO > I don't understand why you don't want to include this nice feature to > flightgear > All modern hardware support them. I wrote them year ago and Erik made a > patch > you've got really nice speedup when using VBOs > Also I met in simgear/scene makefile fgsg maybe it be flightgear > scenegraph? Meaybe you discuss it - plib is old we can make own scenegraph
Instead of writing our own scenegraph we could switch from Plib to Open Scene Graph. Open Scene Graph is in active development and has a large user base, even commercial games use it. From the OSG introduction: "Open Scene Graph is published under the Open Scene Graph Public License (a relaxed version on the LGPL) which allows both open source and closed source projects to use, modify and distribute it freely as long its usage complies with the OSGPL. " The website: www.openscenegraph.org http://66.220.18.234/introduction/index.html And with osgSDL we could osg together with the SDL library where the latter one could be used for the rest, like input and such things. http://osgsdl.sourceforge.net/ Best Regards, Oliver C. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d