On Saturday 25 Dec 2004 03:48, Jim Wilson wrote: > Wasn't this a blender model? Do we want to go the route of breaking away > from the blender artists by working on the converted ac3d format files? If > we don't, then we should probably have blender sources available along with > the base distribution. I like ac3d a lot, but after getting gypped by the > developer, I'm looking at the whole idea of developing open sourced models > with a closed source tool in a much different light. > > Those using blender, what exactly (if anything) needs to be done to the ac > file after exporting it to ac format now? Are there any unresolvable > problems. I'm just wondering if using the exporter code it might be > reasonable to write a loader for blender files. > > Dave, this work is very much appreciated, and when I get a minute after > the holiday I'll take a look at it. > > Best, > > Jim
I have noticed that Blender seems to strip specular material settings when exporting to .ac Not sure if this is something I'm doing wrong or an issue with Blender. _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
