On December 27, 2004 02:27 pm, Jim Wilson wrote:
> Would VRML give us true modeler portability?   Can ac3d (or whatever closed
> source modeler) import a VRML model and have all features intact,  and then
> export it back to VRML in a way that a blender user could import the same
> model and see the same changes?  Can blender even import it's own exported
> VRML and have all the features intact?

3D Max Studio can't import VRML.  I don't know about other modellers though.

Ampere

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