Drew wrote:
I don't know the answer to this. My computer has 512 megs, which is a lot more than FlightGear uses.
I'm not really interested in how other 3D apps, including games,
work...I have a specific application, and I want to optimize the code
for this purpose, regardless of what the status quo is. FWIW, I've
tried an interface with x-plane, and it doesn't have the same problem.
Too bad it isn't open-source.
Doesn't X-Plane run full screen, or does it now support running in a window. If you are running x-plane full screen you are probably comparing apples to oranges here.
Regards,
Curt.
-- Curtis Olson http://www.flightgear.org/~curt HumanFIRST Program http://www.humanfirst.umn.edu/ FlightGear Project http://www.flightgear.org Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d
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