Drew wrote:

I don't know the answer to this.  My computer has 512 megs, which is a
lot more than FlightGear uses.

I'm not really interested in how other 3D apps, including games,
work...I have a specific application, and I want to optimize the code
for this purpose, regardless of what the status quo is. FWIW, I've
tried an interface with x-plane, and it doesn't have the same problem.
Too bad it isn't open-source.



Doesn't X-Plane run full screen, or does it now support running in a window. If you are running x-plane full screen you are probably comparing apples to oranges here.


Regards,

Curt.

--
Curtis Olson        http://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
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