> > > > > If someone wants to make a submarine simulator then they are > > > > > welcome to make a fork of FlightGear and name it SubGear but > > > > > I'm interested in aerodynamics and not aquadynamics. > > > > > > > > ...then we have the waves made by the aircraft floats. ;o) > > > > > > You are right and today we have to search for the best effect with > > > an object animated like the aircraft shadow. I have tried to do it > > > http://ghours.club.fr/Walrus-Villefranche1.jpg > > ...neat plane, but your sparkling waveless "spray" demos my point nicely, > dunk a Walrus into 5 thru 25ft seas, and you'll find that the one ton > big toothed seal can spank you mildly thru _roundly_, just like the > water the plane lands or dunks into. ;o) > > > > May be with Sparkle we could get a better aspect > > > > And I forgot: Plib include some functions in _SSG Auxiliary Libraries_ > > which are very useful. > > ...useful to model physical forces? Or just to hit the degauss button > remotely to simulate a nose punch? ;o) > > ...don't read me as "we have enough fancy eyecandy", we need more of that > too, but we also need "running water" here. ;o) > Anyway, that is mainly to illustrate the discussion, to demonstrate the limitation of our system (today). I did it only on that Walrus because it is little (the animation is only driven by the aircraft speed, agl and pitch). It was said that we do not have to make the Hollywood quality movie and i agree. However we could try to find the way which drive to get the best picture, with a combination of specific animations driven by speed, forces,... light processing, and characteristics of materials.
It is a pity to see a seaplane taking off, and nothing happen on the sea level , the ground-effect is able to give parameters which could help the design. The new 3D clouds are a good exemple of programming ressource, which could be used to simulate random waves ( i will get god lightnings or rather devil fires, if i continu in that way ). -- Gerard _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d