eagle monart wrote:
I have some visual problems in FG. I comPiled the latest source in
msvc71 and i dont know these problems caused by msvc compiling....
first I wanted to talk about 3d clouds ... They are beatiful and also
faster then I expected ...Its like flying in heaven)) but there is a
huge gap between cloud fýelds. I played 3d cloud options in gui but
these options only affect cloud details. I have wrong settings or some
compile error in msvc ??
here are some screens
http://www.geocities.com/fgscreens/fgfs-screen-006.jpg
http://www.geocities.com/fgscreens/fgfs-screen-009.jpg
Yes I should change that. What you see is indeed the first cloud demo
and so the clouds here are hard coded,
the problem is the like you have a 50 km2 cloud field but only 1/4th is
filled with clouds.
also when i change weather settings for example to thunderstorms 3d
clouds gone missing... and after that nothing reenables 3d clouds ( i
change settings of 3dclouds in gui also change weather , reset sim.)
You are missing the cloudlayers.xml file in your data directory. You
should also have a line like :
<environment>
<config>
<cloudlayers include="cloudlayers.xml"/>
</config>
</environment>
in your preferences.xml
other problem is about strange rectangles in sim... I ve the same
problem even in 0.9.8 release compile.. i can see these rectangles
almost everywhere in clouds , on the sea and on the ground.
here some screens
http://www.geocities.com/fgscreens/fgfs-screen-011.jpg
http://www.geocities.com/fgscreens/fgfs-screen-002.jpg
http://www.geocities.com/fgscreens/fgfs-screen-005.jpg
First time I see that, could it be a problem in the texture file ?
Harald.
_______________________________________________
Flightgear-devel mailing list
Flightgear-devel@flightgear.org
http://mail.flightgear.org/mailman/listinfo/flightgear-devel
2f585eeea02e2c79d7b1d8c4963bae2d