eagle monart wrote:


I have some visual problems in FG. I comPiled the latest source in msvc71 and i dont know these problems caused by msvc compiling....

first I wanted to talk about 3d clouds ... They are beatiful and also faster then I expected ...Its like flying in heaven)) but there is a huge gap between cloud fýelds. I played 3d cloud options in gui but these options only affect cloud details. I have wrong settings or some compile error in msvc ??
here are some screens
http://www.geocities.com/fgscreens/fgfs-screen-006.jpg
http://www.geocities.com/fgscreens/fgfs-screen-009.jpg

Yes I should change that. What you see is indeed the first cloud demo and so the clouds here are hard coded, the problem is the like you have a 50 km2 cloud field but only 1/4th is filled with clouds.

also when i change weather settings for example to thunderstorms 3d clouds gone missing... and after that nothing reenables 3d clouds ( i change settings of 3dclouds in gui also change weather , reset sim.)

You are missing the cloudlayers.xml file in your data directory. You should also have a line like :
<environment>
 <config>
  <cloudlayers include="cloudlayers.xml"/>
</config>
</environment>
in your preferences.xml


other problem is about strange rectangles in sim... I ve the same problem even in 0.9.8 release compile.. i can see these rectangles almost everywhere in clouds , on the sea and on the ground.
here some screens
http://www.geocities.com/fgscreens/fgfs-screen-011.jpg
http://www.geocities.com/fgscreens/fgfs-screen-002.jpg
http://www.geocities.com/fgscreens/fgfs-screen-005.jpg

First time I see that, could it be a problem in the texture file ?

Harald.


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