----- Original Message ----- From: "Gerard Robin" <[EMAIL PROTECTED]> To: "FlightGear developers discussions" <flightgear-devel@flightgear.org> Sent: Tuesday, June 21, 2005 3:43 PM Subject: Re: [Flightgear-devel] Lights was: Shadows
> Le mardi 21 juin 2005 à 11:34 +0400, Roman Grigoriev a écrit : > > to Harald JOHNSEN: > > spot lights in fgfs I had 3 years ago. they worked on vertex program and > > registercombiners but everyone afraid of vertex programs and multitexturing > > You can see some screens here http://fgfs.narod.ru > > But I work on it and now I have runway lights, landing lights, relief > > mapping , DXT compression and another cool stuff that work on fragment and > > vertex program > > But fgfs community refuse to use it :( > > to sad to hear it :(( > > but I have framework to use shaders from VP1.0 to GLSL in fgfs > > but you have some influence in fgfs community so I think you can do what I > > haven't done yet - have flightgear looks better by using some modern stuff. > > we can discuss about shaders with you > > feel free to mail me > > Thanx in advance > > Bye > > > Hello Roman, have you any patch which could be applied on fg-9.8 > I guess, it could be a great pleasure to test it. If you intrested in I can prepare it give me some time to test it with flightgear CVS > > thank > > > > -- > Gerard > > > _______________________________________________ > Flightgear-devel mailing list > Flightgear-devel@flightgear.org > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > 2f585eeea02e2c79d7b1d8c4963bae2d > _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d