I have posted this issue twice before. This is with plib, SimGear, fg, and data all from recent cvs. I have fgfs from cvs up-to-date on my desktop and notebook, both running Linux FC3 and both have this bug after updates from about 10 days ago.

I don't know if there are others that use fgfs from front range locations in Colorado, but I use it to practice instrument approaches in this my home area and my two favorite aircraft for this are the c172p and c310, both jsbsim models. _The yasim aircraft still work fine with this scenery._ By the way, I downloaded both w110n30.tgz and w110n40.tgz and reinstalled both with no change to this bug. I have not seen this issue with airports not from these scenery files.

I used --log-level=info to try and figure out what the issue is and here is the beginning and end of that log.

[EMAIL PROTECTED] data]$ ./bin/fgfs --fg-scenery=/usr/local/Scenery-0.9.8 --log-level=info --airport=2V2 --aircraft=c172
Finished command line arguments
Initializing splash screen
GeForce FX 5600 Ultra/AGP/SSE/3DNOW!
Max texture size = 4096
Depth buffer bits = 24
Loading Airport Database ...
Data file version = 715
[FINISHED LOADING]
Loading Navaid Databases
Standardising rwy number from B to 0B
  Fixes
Attempting to set starting position for 2V2:28R
Failed to find runway 28R at airport 2V2
Attempting to set starting position from airport code 2V2 heading 270
runway =  -105.164, 40.1644 length = 1459.99 heading = 122.75
Position for 2V2 is (-105.156, 40.1609) new heading is 302.75
Searching for airport code = 2V2
Position for 2V2 is (-105.164, 40.1638)
Initializing Time
Current greenwich mean time = Tue Jul 26 01:12:53 2005

Current local time          = Mon Jul 25 19:12:53 2005

Reading timezone info from: /usr/local/FlightGear/Timezone/zone.tab
Using zonename = /usr/local/FlightGear/Timezone/America/Denver
  First time, doing precise gst
General Initialization
======= ==============

...

Ltoken = OBJECT_BASE name = 1237121.btg
token = OBJECT name = CO82.btg
token = OBJECT name = 7CO3.btg
token = OBJECT name = K18V.btg
token = OBJECT name = K18V.btg
token = OBJECT_SHARED name = Models/Structures/radio-medium.xml pos = -104.604, 40.1208 elevation = 1459 heading = 0 token = OBJECT_SHARED name = Models/Structures/radio-medium.xml pos = -104.742, 40.0566 elevation = 1488 heading = 0 token = OBJECT_SHARED name = Models/Structures/radio-medium.xml pos = -104.747, 40.0555 elevation = 1497.8 heading = 0 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06
Ltoken = OBJECT_BASE name = 1237129.btg
token = OBJECT name = 03CO.btg
token = OBJECT name = 03CO.btg
prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06
Loading tile /usr/local/Scenery-0.9.8/w110n40/w105n40/1237137
token = OBJECT_BASE name = 1237137.btg
token = OBJECT name = K11V.btg
token = OBJECT name = K11V.btg
token = OBJECT_SHARED name = Models/Structures/radio-medium.xml pos = -104.706, 40.2614 elevation = 1407.8 heading = 0 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06
Loading tile /usr/local/Scenery-0.9.8/w110n40/w105n40/1237145
token = OBJECT_BASE name = 1237145.btg
token = OBJECT name = KGXY.btg
token = OBJECT_SHARED name = Models/Airport/beacon.xml pos = -104.636, 40.4291 elevation = 1418 heading = 0
token = OBJECT name = CO70.btg
token = OBJECT name = CO70.btg
token = OBJECT_SHARED name = Models/Structures/radio-medium.xml pos = -104.724, 40.4375 elevation = 1328 heading = 0 token = OBJECT_SHARED name = Models/Structures/radio-medium.xml pos = -104.724, 40.4378 elevation = 1328.3 heading = 0 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06
Loading tile /usr/local/Scenery-0.9.8/w110n40/w105n40/1237153
token = OBJECT_BASE name = 1237153.btg
token = OBJECT name = CO48.btg
token = OBJECT name = CO48.btg
prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06
Error writing to socket: 5500
Error writing data.
prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06
Error writing to socket: 5500
Error writing data.
prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06 prepare_ground_cache(): ac radius = 5.5146, # triangles = 28, # wires = 0, # catapults = 0, ground_radius = 6.37082e+06
Error writing to socket: 5500
Error writing data.

This will go on until I stop it with the start-up window shoing the text "loading scenery objects".

This bug showed up about 10 days ago with an update from cvs. Any ideas what is broken?

Regards,
Dave Perry


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