So, maybe I can increase the swap file size, and
certainly REDUCE my very unreasonable visibility,
200000 meters, or BOTH ...

The renderer uses an hardcoded far plane of 120 km so with a visibility
> 120k you load more tiles in memory but you can't see them.

Note, Windows is not completely out of memory,
since I was able to open Word, and commence writing
this, while still in the debugger ... with several
other windows open ... ???

Perhaps that the system allows *only* 1GB per process ;-)

Harald.


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