Erik Hofman wrote:
> Paul Surgeon wrote:
> 
>> Since it's in the default San Francisco area you can submit it to Erik
>> or Curt or you could sumbit it to the FlightGear scenery database.
>> http://fgfsdb.stockill.org/
>>
>> I'm just not sure if Curt will include objects from the FG scenery db
>> into the default scenery area. Curt what's the plan with regards to
>> models and the next scenery build?
> 
> 
> I would like to see all new scenery object contributions to end up in
> the scenery database. However, the last time I wanted to sync the base
> package and the DB there were more than one objects in the same space
> because of automatic object generation.
> 
> Once that's sorted out I want to sync the base package and the DB prior
> to a new release.
> 
> Erik
> 
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> 2f585eeea02e2c79d7b1d8c4963bae2d
> 

I was thinking at some point that there should be a system by which FG
could figure this out automatically. If every automatically generated
object had a unique ID this could be possible. An object loaded from a
path listed earlier in $FG_SCENERY (and therefore probably not from the
base scenery) that has the same ID could prevent the original object
from being loaded. The main drawback I see is that once the ID numbers
of the automatically generated objects are assigned they have to be
persistent. I don't know it it's possible to do this between releases.

Just to clarify, by automatically generated objects, I mean the ones
that are automatically generated from other data sources by Curt's scripts.

Additionally you could just not allow two objects at the exact same
lat/lon. Assuming that the lat/lons in the source data never change that
could serve as the unique ID. This would require some additional rules
for stacking objects on top of each other. e.g. I have a somewhat
generic  water tower at KADW with a generic military beacon sitting on
top of it. They should definitely be separate objects, but both have the
same lat/lon.

Josh

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