Steve Knoblock wrote: > > 1. Will Nasal scripting give me all options to program the > > push-back function (incl. playing sound files and checking > > distances to other planes or to next taxi way)?
> I am not sure of this, but NASAL can listen for properties and then > change properties, Yes, Nasal interacts with the rest of FlightGear through the property and FGCommand subsystems, and in a few special cases by extension functions (settimer() and random() being the only ones I can think of off the top of my head). So anything you can do through those mechanisms is scriptable. Anything the you *can't* do through those mechanisms is either something that we don't want to script (3D rendering, FDM internals), or just haven't gotten around to. Wiring up property/command interfaces for C++ subsystems is generally pretty easy. Andy _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d