<note> I am resending this message from a couple days ago (see below). Not sure what happened, but it fell into some sort of black hole. - Jim </note>
> From: alexis bory > > Martin Spott a écrit : > > > alexis bory wrote: > > > >> Before going farther I'd like to know if any body else allready do > >> the same work. > > > > > > Lee Elliott did the A-10, you'd probably ask him to coordinate the > > effort. I'd love to see a nice copckpit for the A-10 because I find > > it's much fun to fly that aircraft, > > > > Martin. > > > I just can't wait to show a screenshot: > http://croo.murgl.org/img/very-begining.jpg > > It's the very begining of the work, I hope it will be usable by most people. > > Did anybody asked about a way to keep the hud's marks inside the hud > screen ? > Alexis, this looks very promising. You probably do not want to try and use the current HUD for this purpose. Your best bet is to develop a 3D model of a HUD and manipulate the markings and text in much the same way as the 747-400 primary flight display (which is a 3D model). Curt and Andy I think mentioned rewriting the HUD code. Without knowing all that involves, I suspect that we'd be much better off adding whatever is required to the model animation code to make our 3D HUD models. Best, Jim ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnk&kid3432&bid#0486&dat1642 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel