On Wednesday 15 February 2006 20:05, Torsten Dreyer wrote:
> Hi,
>
> some of you might remember: I'm working on a Seneca-Model. This is just to
> show you, that I am still alive.
>
> The 3D model:
> outside view
> http://www.t3r.de/fg/seneca/fgfs-screen-012.jpg
>
> another outside view
> http://www.t3r.de/fg/seneca/fgfs-screen-011.jpg
>
> panel
> http://www.t3r.de/fg/seneca/fgfs-screen-010.jpg
> see the pedal's texture? everything here is operative, except the
> windshield-heater ;-)
>
> http://www.t3r.de/fg/seneca/fgfs-screen-013.jpg
> closeup of the annunciator panel and the gear-transit warning light.
>
> http://www.t3r.de/fg/seneca/fgfs-screen-014.jpg
> closeup of the switch-panel
>
> http://www.t3r.de/fg/seneca/fgfs-screen-015.jpg
> between front-seats: the console for elevator and rudder-trim, fuel
> selectors and flap lever.
>
> Work to do and under construction:
> - 3d model for King HSI
> - 3d piper-style dual 50"manifold pressure
> - 3d piper-style RPM
> - 3d engine-gauges (fuel/oil,CHT,EGT...)
> - 3d Autopilot Altimatic IIIc
> - textures for the switch-panel
>
> The FDM
> I use JSBSim with v2.0 config files. The aerodynamics sections were
> generated using DATCOM+. The results are impressive - the performance
> values are close to the original airplane.
>
> Work to do and under construction:
> - fine tune the aerodynamics
> - implement drag coefficients for open cowl-flaps and landing gear
> - supercharge the engines
> - get a better propeller, the propC10v I use from the c310 does not seem to
> produce enough thrust.
>
> Still a lot to do before this is usable - I keep you informed...
>
> Greetings, Torsten

Looking good!
BTW : Anti-aliasing would help a lot when you're making screenshots - you 
don't need to run with it on all the time if your card can't handle it but 
for screen grabs frame rates aren't important and it'll make those jagged 
edges look a lot better.

Paul


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