Hi I'm working on a particle system animation with some sucess http://gusmao.home.sapo.pt/p1.jpg http://gusmao.home.sapo.pt/p2.jpg http://gusmao.home.sapo.pt/p3.jpg
The animation simply adds a plib's particle system to the model branch, no big deal except that i slightly modified model.cxx so that it doesn't add geometry to the branch.
But my current approach has a downside, the particle system is attached to the aircraft, so they translate and rotate along with it.
Vivian mentioned that there was an attempt at making particles a few years ago and it didn't have this problem, does anyone know how to solve it or has the old code?
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