Robicd writes
Julien Pierru wrote:
Roberto yeah i like the TNT one, I'll add it to the set.
I noticed the textures you've made are not based on the UV mapping of the
original 737-300, the one distributed with FG.
My TNT repaint did not change any UV mapping, so that does not fit well
into your collection. You can modifiy my repaint or I can do that by myself
:-)
I guess I have to modify my repaint in order to make it uniform to your UV
mapping. But I need your modified 737-300.ac in order to do that. Please
tell me where can I get it.
Ok it would appear that I am the one being bagged here and in an effort
to learn I would like to now what the problem/problems are with the original
texture for the 737-300.
This was done using AC3D's texture mapping which I find very easy to use but
it would appear that there is something wrong with the way AC3D does the
mapping.
So if someone could either send to me off list, or on, some examples of the
problems
and how they show up and what the fixes are then I am only to happy to
learn.
In the interests of having one united front on the 737-300 with one style of
texture sheet.
What I am trying to avoid here is several copies of the model spread through
out
FG
Cheers
Innis
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