On 03/04/06, Justin Smithies <[EMAIL PROTECTED]> wrote: > Any possiblity of collision detection in the near future ? > > I.e. instead of the aircraft falling through the ground it just stop dies > explodes whatever.
Collision detection and explosion animation are two different things. With JSBSim, better collision detection is, if I remember correctly, simply a matter of defining more contact points around the aircraft body (e.g. in the nose, the end of the empennage, the wingtips, etc.). I don't remember how it works in YASim. An explosion animation is cute, but usually inaccurate. It doesn't hurt to have some way to show that the plane is damaged, though. > Also would it be a big job to stop the aircraft going through 3d models as if > they were ghosts ? I think it would be a big job, but we'll have to do it sooner or later. All the best, David -- http://www.megginson.com/ ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid0944&bid$1720&dat1642 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel