* Robicd -- Sunday 09 April 2006 22:52:
> Melchior FRANZ wrote:
> >   http://members.aon.at/mfranz/rwysigns.jpg  [27 kB]

updated; shows a few new features (most people won't see a difference, though 
;-)
size now: [35 kB]


> > TODO: add some simple "hardware" to the naked signs. (Box and stems.) 
> 
> I wonder if there could be a way to integrate the code into customized 
> 3d models, e.g. as additional texture animation into a .xml declaration, 
> in order to let people crete their own box geometry when needed.

Difficult. We don't have an animation that could adjust a model for a 
given width. Scale wouldn't work for that. And how would one set the
size? Thinking about it ...


 
> > [1] http://www.google.com/search?q=5345-44f
> 
> That's dated 1/5/94 [...] Search for http://www.google.com/search?q=5345-44g

Eew. I don't like it. Can we wait for 5345-44h?  :-}
The black outlines for R signs are ugly and make nasty artifacts. And they
make the one texture more than twice as big. I've added it anyway, of course.
Also the missing frames fro Y are now in place. Still a lot to do ...

m.


-------------------------------------------------------
This SF.Net email is sponsored by xPML, a groundbreaking scripting language
that extends applications into web and mobile media. Attend the live webcast
and join the prime developer group breaking into this new coding territory!
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642
_______________________________________________
Flightgear-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Reply via email to