Hi,
Chris Metzler schrieb:
Well, I did mention this over there earlier, in the second paragraph of:
http://mail.flightgear.org/pipermail/terragear-devel/2006-March/001355.html
but however you saw it, I'm very glad, because . . .
I saw it in both lists, but the memory about me seeing the same problem
in my first scenery building attempts sunk in after I read it in
flightgear-devel.
If anything else doesn't work, I suspect that it doesn't have anything
to do with this.
Bingo! This not only stopped the odd non-Latin-1 characters to the
screen, but it solved the problem with hgtchop. I am able to proceed
to the end of the tool chain and build tiles!
Huh?! I don't know how this small issue (char printing) could break the
whole building process...but nevertheless: if it works, it works ;-)
The next problem (which I'll post over there): the cutouts for the
airports place the airports at sea level.
http://www.speakeasy.org/~cmetzler/KSDF_pit.jpg
But while I want to get this fixed at some point, right now I'm able
to do what I most need to do, which is review airports I've worked on
in TaxiDraw.
This looks as if you ran hgtchop after genapts. Maybe it's even
necessary to run terrafit before genapts (hgtchop, terrafit, genapts,
fgfs-construct).
Cheers,
Ralf
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