Melchior FRANZ wrote: > BTW: the reason for this is that the F16 altitude tape uses this > setting: > > <input> > <property>/position/altitude-ft</property> > <factor>0.001</factor> > <max>100</max> > <min>-100</min> > </input> > <major-divs>1</major-divs> > <minor-divs>0.1</minor-divs> > > > That is, as opposed to before, the tape doesn't see the real > altitude at all anymore. It gets altitude values already pre-digested > by the <input> channel (unit == 1000 ft). Because of that, <minor-divs> > are no longer 100, but 0.1 "input channel units". And the old tape > can't work with that yet.
I *think* I see what you mean. What you could do right now is committing the new HUD code and activate it in the f16at-set.xml only (if that's possible) then more developers can look at it and try to figure out the problem. Erik -- http://www.ehtw.info (Dutch) Future of Enschede Airport Twente http://www.ehofman.com/fgfs FlightGear Flight Simulator Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel