> Hello everybody,
> 
> I've been experimenting with a redone implementation of the sun 
> in simgear.
> My goal is to create a more acurate looking sun that also has more 
> variability in its appearance.
> I'm pretty much done and like to ask for comments and advice.
> 
> For those of you who'd like to take a look at my current results:
> 
> http://www.akermann.org/fgfs/sun_light_yellow.jpg
> http://www.akermann.org/fgfs/sun_yellow.jpg
> http://www.akermann.org/fgfs/sun_orange.jpg
> http://www.akermann.org/fgfs/sun_white.jpg


Very nice.

Jon



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