> I once proposed a compatible ssg extension :
> http://frbouvi.free.fr/plib/nsssg.html
>
> I was able to use it with flightgear without code change except to support the
> new features ( like multi texturing and environment mapping ). The code still
> exist but stalled after it was ignored by the plib team and further
> developments  ( like shaders ) were lost in a disk crash.
>

Fred, is the code you refer to newer than the state-of-the art plib, or
does it require an excessive merge? maybe you could fork plib into a
simgear subdir and have a configure option to pick it up, if chosen?

V.


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