Vassilii Khachaturov wrote : >> I once proposed a compatible ssg extension : >> http://frbouvi.free.fr/plib/nsssg.html >> >> I was able to use it with flightgear without code change except to support >> the >> new features ( like multi texturing and environment mapping ). The code still >> exist but stalled after it was ignored by the plib team and further >> developments ( like shaders ) were lost in a disk crash. >> > > Fred, is the code you refer to newer than the state-of-the art plib, or > does it require an excessive merge? maybe you could fork plib into a > simgear subdir and have a configure option to pick it up, if chosen? >
This code was written in summer 2004 and left untouched since then. But I am afraid plib didn't changed that much too. Code is here : http://frbouvi.free.fr/plib/ -Fred -- Frédéric Bouvier http://frfoto.free.fr Photo gallery - album photo http://www.fotolia.fr/p/2278 Other photo gallery http://fgsd.sourceforge.net/ FlightGear Scenery Designer ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys -- and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel