--- John Denker wrote:
> I have been unable to find any way to turn on cockpit area lighting.
> 
> I found nothing on the subject in the documentation.
> 
> I tried looking around in the c172 and c182 aircraft models and
> didn't find anything.
> 
> I tried fiddling with some of the suggestively-named variables
> without success.
> 
> Is it possible that the aircraft models do not (yet) implement
> this feature?

To give a quick bit of background, I believe OpenGL limitations mean that
we cannot just stuff a light-source into the cockpit for this.

Also, as you've probably already realized, this is a per-aircraft model
issue, so it is up to the aircraft maintainer and any contributers to
implement.

Some models are quite advanced - the SenecaII and pa24-250 in particular
have detailed cockpits in the GA fleet.

However, some of the aircraft are a bit behind the times and have only
rudimentary 3-D cockpits.

I am the maintainer of the c182 and c310, which suffers from this in
particular.

Are you particularly interested in using the c182?

If so, I'll spend some time this evenign adding some lighting.

I have never actually been in one, let alone at night, so could you answer
a couple of questions for me:

1) Presumably the panel itself is lit from behind as it is implemented
currently. Is that correct?

2) Do you have any reference for where the nav, panel, landling light
switches are located in the c182?

3) Am I correct in thinking that any light to see the flaps, yoke etc is a
reflection of the panel light, and therefore very low intensity? The
easiest way to implement this will be with a low-intensity emissive light
source on the objects.

4) Is the flap indicator illuminated from behind like the instruments, or
does it also rely on the panel light reflection?

BTW, you should be aware that we currently don't have any landing light
implementation, so I guess landing at night will be quite unrealistic.

Finally, you are of course welcome to implement this yourself - the model
readme should provide enough information to get you started.

-Stuart


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