--- John Denker wrote:
> On 01/08/2007 12:44 PM, Stuart Buchanan wrote:
> 
> > OK - I'll probably leave this as a general emissive light. Where is
> the
> > switch located? On the ceiling?
> 
> Multiple switches.  Perhaps the most relevant to the model are the
> two dimmer knobs (commonly but improperly called rheostats) located
> just to port of the electrical rocker switches, just to starboard
> and a little down from the magneto/start switch.  One of them
> controls the post lights, while the other controls the internal
> illumination in the radios.

OK. I'll add a knob for dimming the general lights.

> The brightness and the red-versus-white of the dome light is
> controlled overhead.  Not terribly convenient for the model.
> 
> A generic nondescript "area lighting" controlled by one of
> the dimmer knobs would be just fine IMHO.

Will do.

> > The easiest way to solve this is to provide an option to make the
> yokes
> > invisible. ... I think that should be fine. 
> 
> That sounds good.  It's expedient, and it solves the problem.
> Maybe only 90% invisible, like Casper the ghost????

<snip>

> And even for those who don't have hardware yokes, a keystroke to
> make the yokes /temporarily/ invisible sounds like a fine solution,
> especially in the short-to-medium term.


It's trivial to make a key-assignment to toggle yoke visibilty on/off. 90%
transparent is a bit more hassle.

> =======================
> 
> Don't take the following too seriously:
> 
> In the long term, I have fantasies about allowing the point of view
> to change ... not just changing the tilt/pan/zoom from a fixed point,
> but actually moving the pilot's *point* of view.  That would allow
> peering around the yoke to see switches ... and perhaps more
> importantly,
> it would allow moving the PoV to the side to peer around the cowling
> to better see what's going on during landing.  I reckon this would be
> a royal pain to implement, and inconvenient to use in practice, but it
> would be the bees' knees in terms of realism.
> 

Already available - hold down the right mouse-button when in tile/pan mode
and drag the mouse around.

BTW - you'll need OSG CVS FG to make use of most of my changes - there are
dependencies on the new pick animation.

-Stuart

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