On Friday 26 January 2007 19:08, Maik Justus wrote: > Hi all, > > here is a workaround for osg. It disables the chrome shader, but as long > as this causes the fatal crashes we need to commit. > > Unfortunately I am not compiling osg myself; I am using Olafs > precompiled library. Therefore I can not dig into the code :-(
I believe, looking at my traces, this function in OpenSceneGraph/src/osg/StateSet.cpp is where it happens. Why/how/what I haven't a clue. void StateSet::setTextureAttributeAndModes(unsigned int unit,StateAttribute *attribute, StateAttribute::GLModeValue value) { if (attribute) { if (attribute->isTextureAttribute()) { if (value&StateAttribute::INHERIT) { removeTextureAttribute(unit,attribute->getType()); } else Nick ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel