James Palmer schrieb: > I'm sorry if I've hit a sore spot with some by bringing up dogfighting > development. > I still intend to investigate the possibility more, but I will completely > make the capability an "opt-in" type. > I'm thinking along the lines of a 3 command line option set. (see only > non-dogfighters, see only dogfighters, and see dogfighters but don't > participate, with see only non-dogfighters being default) > > Regardless of whether or not you agree with the capability the method of > restructuring (for parallelism) will be a benefit for all (and for future > development). > Over the next several weeks or so, I'll be doing alot of reading (and > asking > alot questions too). I plan to come up with a more comprehensive > proposal > to discuss with the development community. I plan to iron out some of > the > details of the approach and set out the phases of development. (At that > point I expect you all to poke as many holes as you can in it ;-) > > Again, thanks to all for the input. It is greatly appreciated. This > is what > drives OSS IMHO. > Regards, > James > Hi to all,
I just read through all the controverse discussion and as I am always present here on the list it would be cowardly not to tell my opinion and hide behind others who already said most of what I think: First of all, there was already some interest in the FG forum and FG users list but James is the very first who really wants to do the work himself!!! I don't know wheather he is aware of the amount of work and time he has to spend over the next year to get this stuff working, but give him the chance to realize his ideas. James seems to realize pretty well that this is only possible if his work does not have any negative influence on the "civilian side" of the sim, which has to have priority in all aspects. If the dogfight ability will be a feature which is deselected by default and the both usergroups are separated on their own servers then I cannot see any problem for the "civilian" users. And - to be honest - although I am a peaceful man, did no harm to anybody until now and won't do it in the future - it could be real fun for me trying a dogfight in a Me109 versus a Spit or in a FW190 versus a P51. But as FG is a simulation, not a game, I doubt to have the least chance as you really need the skills to control the aircraft *and* "fight". As already mentioned, this will limit the group using the feature and exclude "the unwished". All the best to your project James Regards Georg EDDW ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel